See here for more info: 'For software rendering of WebGL, Chrome uses SwiftShader, a software GL rasterizer.' Software only, hardware acceleration unavailable - WebGL is enabled, but running in software.Hardware accelerated - WebGL is enabled and hardware-accelerated (running on the graphics card).Inspect the WebGL item in the Graphics Feature Status list.Enable - Override software rendering list.Here you will have to change Default to Enabled in the drop down. In newer versions, this option of Disable WebGL will not beĪvailable, you will instead have to search for WebGL 2.0 (or some (you'll need to relaunch Chrome for any changes to take effect) Ensure that Disable WebGL is not activated.In the System section, ensure the Use hardware acceleration when available checkbox is checked (you'll need to relaunch Chrome for any changes to take effect).Click the Advanced ▼ button at the bottom of the page.If your browser supports WebGL, follow these instructions to enable it: Chrome
Browser support for WebGLĬheck /webgl to see whether your browser supports WebGL. So please update it if you notice any out-of-date or missing information.
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