'Default Mac desktop Universal' is damaged and can’t be opened. Mac: Building with Unity Cloud Build with sound from WwiseĬloud build tells that the build is succesfull, but when trying to open the build on Mac, we get the following error: Mac: Building locally with sound from Wwise Mac: Playing in Unity Editor with sound from Wwise Windows: Building with Unity Cloud Build with sound from Wwise Windows: Building locally with sound from Wwise Windows: Playing in Unity Editor with sound from Wwise We are currently developing for Windows and Mac. I'm on a team developing a game in Unity and we decided to integrate Wwise to the project! We use the Unity Cloud Build service to make daily builds of the game.